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Wesnoth Units database

Fugitive

(image)

Veteran criminals become notorious for both their ruthlessness and ability to elude capture. They can be dangerous in their element, though no match for the sheer numbers that law-abiding soldiery can throw at them.

Special Notes: This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it.This unit continues to hone its skills, even at max level, and has at least one non-default 'after max-level advancement'.

Information

Advances from: Outlaw
Advances to:
Cost: 56
HP: 62
Movement: 7
XP: 150
Level: 3
Alignment: chaotic
IDFugitive Hero
Abilities:

Attacks (damage - count)

(image)mace
melee
11 - 2
impact
(image)sling
ranged
7 - 4
impact

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water-0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Hills270%
(icon) Mountains370%
(icon) Mushroom Grove270%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable-0%
(icon) Village170%